Schedule

The CUNY Games Festival:
A Conference on Game-based Learning in Higher Education

Friday, January 16th, 2015, CUNY Graduate Center

(365 Fifth Avenue between 34th and 35th Sts, New York City)

All conference activities take place on the Concourse Level of the Graduate Center, one flight below street level.

8:30 AM — Registration & Coffee

9:30 AM — Welcome & Opening Remarks


10:00 AM — Session One

C197: Health Games

“Pharma College: Helping Nursing Students Succeed in Pharmacology Using an Interactive Video Game.” Leila McKinney, DeVry Education Group — Engaged Learning Technologies.

“How Game-Based Training Simulations that Utilize Role-Plays with Emotionally Responsive Virtual Humans are Supporting Student Mental Health Initiatives.” Glenn Albright, Kristen Shockley, Baruch College.

C198: Language and Composition

“Using Games in the Developmental Classroom With English Language Learners (ELLs) at One Community College.” Jed Shahar, Queensborough Community College.

“Changing Roles/Changing Rules: Student Engagement with Game-Based Dystopias and ‘Low’ Theory.” Mikayla Zagoria-Moffet, CUNY Graduate Center.

“Laughter, Vetoes, and Solid Grapefruit: Insights into English Learner (EL) Game Design with Word Clusters.” Kristin Gorski, Yang Jiang, YuTing Goh, Rebecca Kim, Alexander Preiss, Teachers College, Columbia University.

C201: Design: Classroom Considerations

“Can’ts to Cans: Building STEM Confidence through Design Empowerment.” Catherine Lewis Cannon, Hostos Community College.

“Game Design: Process vs Product.” John Collins, LaGuardia Community College.

“From Analysis to Game Design in the English Classroom.” Jennifer Grouling-Snider, Ball State University.

C202: Games in the Physical Environment

“Geo-locative games for social justice: What can higher ed learn from K-12?” Sara Vogel, Juan Rubio, Global Kids/CUNY.

“Mobile Scavenger Hunts.” Christine Paige, Jennifer Boisvert, Empire State College .

C203: Games and Behavioral Science

“Designing Games to Reduce Stereotypes and Biases: A Psychological Approach.” Geoff Kaufman, Dartmouth College.

Game Design as Classroom Laboratory.” Robert Duncan, York College.


11:30 AM — Session 2

C198: Play, Politics & Economics

“Investing In Your Student’s Future: an Interactive Look into the Pedagogy and Learning Outcomes Related to Investing and Competing in the Stock Market Game.” Christina Manzo, Stephen Hammel, Queensborough Community College.

“Playing the Game of Politics: A Game-Based American Government Course.” Jason Seitz, Georgia Perimeter College. (Bring your own device!)

C201: Gaming Curricula, Disciplines, and Programs

“Encouraging Game Framed Study Systems: Game Design as a Study Aid.” Rocio Rayo, Hostos Community College.

“How an Incubator United Industry and the Academy.” Toni Pizza, Dylan McKenzie, New York University.

C202: Gaming and History

“Gaming the Humanities: Reacting to the Past & Role-Playing in the College Classroom.” Bethany Holmstrom, LaGuardia Community College, Paula Lazrus, St. John’s University, Lisa Reinke, Brooklyn College.

C203: Institutional Programming with Games

“Using Game-Like Instructional Modules to Enhance Student Learning in CS1/CS2.” Jinghua Zhang, Mustafa Atay, Elvira Caldwell, Elva J. Jones, Winston-Salem State University.

“Creating Computer Game Developers.” Carol Redfield, Carol Luckhardt, St. Mary’s University.

“Appropriating Art School Methodology for Teaching Game Design.” Brian S. Chung, G. J. Lee, The Sheep’s Meow.


1:00 PM — Lunch

C204 & C205: Poster Presentations and Game Demos

“On Disputation, or Teaching the Art of Reason.” Adam Hasvers, Independent.

“Bond Raiders – Learning Functional Group Formation in Organic Chemistry through Play.” Rees Shad, Catherine Cannon, Rocio Rayo, Hostos Community College.

“Buffalo.” Geoff Kaufman, Dartmouth College.

“Metadata Games.” Geoff Kaufman, Dartmouth College.

“Rising Suns — Shanghai 1937.” Maria Saint Martin, Bruce Lan, Allen Yu, Natures Ganganbaigal, New York University.

“Inequality: The Game.” Alia Tyner-Mullings, Guttman Community College, Angelique C. Harris, Marquette University, Nikisha Williams, LIM University.

“Demos: Educational Games for Information Literacy Class.” Galina Letnikova, LaGuardia Community College.

“Gaming the Humanities: Reacting to the Past & Role-Playing in the College Classroom.” Bethany Holmstrom, LaGuardia Community College, Paula Lazrus, St. John’s University, Lisa Reinke, Brooklyn College.

“Reward and Punishment: Motivating Persistence in Serious Games.” Deborah Sturm, Philip Bracco, College of Staten Island.

“Designing a Research Game to Assess Emotion Recognition.” Deborah Sturm, Ed Peppe, Bertram Ploog, College of Staten Island.

“Practice Spanish: Study Abroad.” David McCool, Bert Snow, Katie Stevens, Janet Banhidi, Muzzy Lane Software.

“Gamifying the Syllabus to Deconstruct Authority in the Classroom.” Lydia Willoughby, SUNY Plattsburgh.

Restaurant Rockstar: A Mobile Game that Teaches Students How to Read Nutritional Fact Labels.” Sade McIntosh, Robert O. Duncan, York College.

Improved Visualization of Multidimensional Mass Cytometry Data.” Nicholas Weir, Rawnok Rayeka, Robert O. Duncan, York College.

“‘Panic Attackers!’ A Digital Card Game to Educate College Freshmen about Anxiety Disorders.” Ashley Simons, Robert O. Duncan, York College.

“A Binary Game: Learning Binary Concepts.” David Kirsch, Mohammad Azhar, Borough of Manhattan Community College.

“Non-Linear Composition for Computer Game Scores – Pedagogy and Mentoring.” Nathalie Escudero, Andrew Grau, Valentina Savu, Kristian Henriksen, Federico Zegarra, Justin Tricarico, Alexandra Nicoletti, and Malcolm Fong, Queens College; Paul Thayer, SUNY Purchase; Humza Butts, and Anastasio Kroustalis, Kingsborough Community College.

“Non-Linear Music Composition for Computer Games.” Valentina Savu, Queens College.


2:30 PM — Session 3

C197: Philosophy and Roleplaying

“Humanist Virtualization: Second Life as the Platform for Online Learning.” Chet Jordan, Guttman Community College.

“The Philosophy Conversation Game,” Aaron Finbloom, Concordia University.

C198: Educational Game Design: Strategy & Tactics

“Reflections on the Gamification of a Seminar-Style Psychology Course.” Douglas Maynard, SUNY New Paltz.

“A ‘Walkthrough’ Memory Lane: A Media Study/Semiotic Reading of Gameplay Experience and Working Memory in Video Game Walkthroughs.” Kimberly Garcia, CUNY Graduate Center.

“Mathchievements, XP and Rewards in Online Homework.” Andrew Parker, New York City College of Technology.

“Digital Badges and General Education Revision: Recognizing Learning Across an Integrative Curriculum.” Andrew Battista, New York University, Nicole F. Pagowsky, University of Arizona.

“Do Academic Fat Points Motivate Students?” Thomas Heinzen, Andres Salazar, Bethan Shipway, Thomas Agrusti, Tim Kim, William Paterson University.

“Using Game Elements for Online Course Design.” Suzanne Kissel, Ellucian.

C201: Repurposing Game Genres

“Finding Educational Computer Games.” Carol Redfield, Carol Luckhardt, St. Mary’s University.

“Why Every Game Designer Should Know how to Explain a Board Game.” Sigursteinn Gunnarsson, New York University.

“Decoding the Disciplines with Game-based Learning.” Tori Mondelli, Mercy College.

C202: Narrative, Storytelling, and Games

“Using Shigeru Miyamoto’s The Legend of Zelda in Literature Class.” Chamutal Noimann, Borough of Manhattan Community College.

“The Legend of Zelda: How Link Helps College Students Obtain Writing and Life Skills.” Beth Greene, University of North Carolina, Charlotte.

“Roleplaying Games in ESL Learning.” Timothy Woods, St. John’s University.

“Games of York, A Storytelling Project.” Chloe Smolarski, Independent

C203: Community and Social Justice

“Tackling The Hard Lessons With Live Action Roleplaying Games.” Shoshana Kessock, Phoenix Outlaw Productions.

“Real-world Problem Solving through Gaming And a Curriculum to Support the Issue of Human Trafficking.” Anna Pizarro, Katie Ahearn, David Tang, Maria E. Lopez, Ryan Courtney, Teachers College, Columbia University.

“Base-Jumping from the Ivory Tower: Connecting to the Community through Participatory Game Design.” Scott Nicholson, Syracuse University.


4:00 PM — Session 4

C197: Extemporaneity

“The Gamification of a Jazz Rehearsal.” Tom Zlabinger, York College.

“The Test That Is Not A Test.” Louis Bury, Hostos Community College.

C198: Personal & Social Transformation

“Graduating from the Electoral College: Gamifying American Presidential Elections.” Michael Lee, Zachary Shirkey, Hunter College.

“Another World is Possible: Serious Games, Systems Thinking, and Social Change.” Amelia Marzec, Hunter College.

“Play, Design, Experience: Civic Education in a Game-making Community.” Gideon Dishon, University of Pennsylvania.

“LogicQuest: Fighting Racial and Gender Bias while Supporting a Logic 101 Course.” Ira Fay, Hampshire College, Al Mosley, Smith College.

“Emerging Game Design Approaches for Cultivating Mindfulness.” Ralph Vacca, New York University.

C201: Cognition, Design, Play

“Preserving the Non-Instrumentality of Play: Seeing the Exchange of Ideas as Itself Play.” Heather Ohaneson, Columbia University.

“Gaming, Gamification, and the Politics of Higher Education.” Adnan Selimovic, York University.

The Neurophysiology of Learning and Memory.” Robert Duncan, York College.

C202: Library Games

“Using Information Literacy Games to Promote Metacognitive Learning.” Galina Letnikova, LaGuardia Community College.

“But What About the Librarian?: Game Design Students Get a New Player 2.” Olivia Miller, Greensboro College.

“Social Media as Game Strategy: Twitter in the #InfoLit Instruction Session.” Kelly Blanchat, Queens College, Lydia Willoughby, SUNY Plattsburgh.

C203: Gaming in the Disciplines

“Non-Linear Composition for Computer Game Scores—Pedagogy and Mentoring.” James McElwaine, Queens College.

“Akount — Learn Accounting without Rules.” Sajay Samuel, Pennsylvania State University, Ravikiran Rajagopal, Mesotes LLC

“Collaborative Learning: Writing and Programming Video Game Narratives.” Reneta, D. Lansiquot, Candido Cabo, New York City College of Technology, Tamrah Cunningham, New York University.


5:20 PM — Closing Remarks and Invitation to Day 2

A Conference on Game-based Learning in Higher Education